Whole Tomato recently held a webinar for Visual Assist, and it’s about game development! If you’re thinking of doing this as a hobby or as a potential career path, this may serve as a great introduction.
In the presentation, VAX lead developer, Chris Gardner, takes you through the steps of coding a modified powerup into a shooter game using Visual Studio and the Unreal…
Tips for Aspiring Game Developers
February 10, 2022
Have you ever considered becoming a game developer but never knew where or how to start?
In this blog, we’ll talk about a few things you might want to know before you get started in the video game industry.
The video game industry— by the…
Visual Studio 2022 Support!
November 23, 2021
Hello! We have very good news today. We just released Visual Assist 2021.5 and it has our official support for the Visual Studio 2022 release.
This blog could be as short as that sentence, but I’d like to write a bit more about our support and how we got here.
Visual Assist 2021.4 is released! (And notes on Visual Studio 2022)
November 2, 2021
We are pleased to have just released Visual Assist 2021.4. VAX uses a rolling release mechanism, so it will be a couple of weeks until VAX notifies you in-product and a couple more before it’s available on the Visual Studio store, but you can download Visual Assist 2021.4 today from our website.
VAX 2021.4 is a quality-focused release. Our last release, 2021.3, was mostly focused on…
Visual Studio 2022 preview version 4 support
September 16, 2021
Just a quick note to let you know that we are aware of a blocking issue while using the latest version of VA in Preview 4. We offered initial beta support for 3.x, however we do not recommend installing Visual Assist on the latest preview as the hangs will render the IDE…
Unreal Engine ‘Quality Of Life’ in Visual Assist 2021.2
July 15, 2021
The first two releases of Visual Assist this year contain some great Unreal Engine quality-of-life improvements you may want to take advantage of.
While we’ve always announced features in our changelog and release blogs, we’re starting to blog in greater detail…
Busy Busy Busy!
June 21, 2021
Are you busy? I know we are. Our development team has been taking a hard look at what’s going on in the development landscape, and I thought we could share a few things that we’ve got going on behind the scenes:
Visual Studio 2022 Public Preview is Here
Visual Studio 2022 is in public beta, with some exciting changes – they’re moving to 64-bit! The team at Microsoft has…
How to Set Up Visual Assist
May 17, 2021
Visual Assist is a coding productivity tool for C++ and C# developers. It extends Visual Studio to make the programming experience better by providing tools for understanding code, checking code, and writing code. Some of its benefits include fast navigation…
Bartlomiej Filipek is a software developer from the Polish city of Cracow. Bartek, as he prefers to be called, started coding when he was 14 years old, after reading “C++ in 24h”, and got his first real programming job in 2007. Bartek broad professional experience…
How To Modernize With Visual Assist Part 2
April 1, 2021
In the previous article, you read about five popular techniques to improve your projects and apply several Modern C++ patterns. Here’s a list of five more things! We’ll go from the override keyword to nullptr, scoped enums, and more. All techniques are super-easy with Visual Assist!
1. Override
Let’s have a look at the following code with a simple class hierarchy:
using…
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