Tips and Tricks

12 Helpful Tips For Doing Visual Studio Productivity

Visual Studio provides a lot of useful tools to help programmers greatly simplify the software development process. In this article, we will learn 12 helpful tips for increasing Visual Studio productivity that you may not have known about, but that will be very useful for you. #1 Navigation through the elements of the project In a large project, there are a lot of classes and methods, which…
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Tips and Tricks

The Best Kept Secrets About C++ Extensions

While you are writing software, it is very important to focus on the logic of the code, its efficiency and performance, and the algorithms used. At the same time, the code should be understandable, readable, and easily editable. There are special tools that allow you to automatically generate code, and simplify the process of editing and refactoring it. One such tool is the Visual Assist C++…
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Tips and Tricks

10 Undeniable Reasons to Love C++ Extensions

Visual Studio is by far one of the most advanced IDEs in the world. Being one of the oldest IDEs, it is still the most popular in the C++ community. In fact, a JetBrains survey [1] found that 27 percent of C++ developers prefer Visual Studio over any other IDE–the highest for any IDE. Although Visual Studio is a comprehensive IDE, it does not cater to all the development needs.
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Tips and Tricks

GDC You Next Year!

For those of you that have been longtime GDC attendees, speakers, or lowly exhibitors, this year may have taken you back to years past. Smaller crowd (the line would tell you otherwise), More intimate sessions, and cool swag! If you didn’t make it out, be sure to check…
Tips and Tricks

Tips for Aspiring Game Developers

Have you ever considered becoming a game developer but never knew where or how to start? In this blog, we’ll talk about a few things you might want to know before you get started in the video game industry. The video game industry— by the numbers Many new programmers aspire to land careers in the video game industry. Who wouldn’t want to make triple-A games for a living…
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