Visual Assist build 2291 is available

Visual Assist build 2291 is a minor release that fine tunes several, well-loved features–ones that seem never to be finished.

Find References (Shift+Alt+F) in Visual Assist is the big brother of the like-named command in Visual Studio. (At one time, Visual Assist provided the only version.) The results window of the Visual Assist command has long allowed collapsing of project and file nodes, but the UI to that ability was ill-suited for large solutions. Build 2291 changes that. New commands in the context menu of a results window let you collapse and expand all nodes, or collapse just the file nodes.

Collapsing all nodes is especially useful before a Find (Ctrl+F) in the dialog, because the Find automatically expands the next node that contains a found string, making it easy to locate only references of interest.

VA Hashtags, a favorite of those who have learned to use the feature, has long allowed hiding and unhiding of “noisy” hashtags. But, unhiding could be applied only to all hashtags. Build 2291 changes that. With the build, and assuming hidden hashtags are shown dimmed, unhiding is now available on individual per scope of hiding: project, directory, file, and hashtag.

Open File in Solution (OFIS) (Shift+Alt+O), arguably the most-used feature of Visual Assist, also received a small improvement. A previous build introduced the persistent filter–a filter applied automatically, every time the OFIS dialog opened. That filter can now be toggled per dialog–applying and not applying the persistent filter. Use Ctrl+R to toggle the persistent filter.

Finally, build 2291 continues our ongoing commitment to Unreal Engine 4 (UE4) with several game-development tweaks to the code-generation features of Visual Assist.

Build 2291 requires software maintenance through 2018.09.21.

Check out the complete list of what’s new in build 2291; learn about collapsing and expanding nodes in a Find References results window, hiding and unhiding of VA Hashtags, or persistent filtering in the OFIS dialog; or download the installer for build 2291.

Visual Assist build 2283.2 is available

We strive to release only high-quality builds of Visual Assist, but this latest round required a few attempts to get right. Fortunately, build 2283.2 is worth the wait. It has several, oft-requested improvements.

The dialog for Open File in Solution (Shift+Alt+O), improved just a few months ago, now includes a second edit field that lets you define persistent filters—ones active for all searches—thereby easily hiding extraneous files from the dialog. Display the second edit field via the context menu of the dialog.

Entering filtering strings to persist to all searches. For example, enter “-.moc_” to hide Qt files that begin “moc_”.

If you hide the second edit field, its filters continue to be applied to all searches. You need to empty the edit field to restore default behavior.

Users of Jira issue tracking will be pleased to know build 2283.2 includes a built-in plug-in that makes references to Jira issues in comments active Source Links. If you enable and configure the plug-in, hover over issues that include a Jira keyword to view information about respective issues.

Double-click a link to open an issue in a browser window.

Build 2283.2 also includes Add Forward Declaration, a code-generation command available in headers for pointer and reference members added to class definitions and method declarations. Access the command from the Quick Action and Refactoring menu (Shift+Alt+Q).

Teams that rely on Visual Assist will be happy to know it’s easier to share solution-related settings of Visual Assist in $(SOLUTIONDIR)\.va\. Rules for hiding VA Hashtags are written to .va\user\.vahashtags by default; designated users can maintain the file, then copy it manually to .va\shared\ where it will be read by all users of Visual Assist. And, solution-specific filters for the VA Step Filter can be written to .va\shared\, via setting in the options dialog of Visual Assist, for use by all users.

Build 2283.2 requires software maintenance through 2018.08.02.

Check out the complete list of what’s new in build 2238.2; learn about persistent filtering in OFIS, Jira plug-in, or Add Forward Declaration; or download the installer for build 2283.2.

Privacy Policy Updated

We updated our privacy policy per the EU’s General Data Protection Regulations (“GDPR”) which went into effect today, May 25th, 2018. While the GDPR is a European law, we clarified and applied our privacy policy to everyone, independent of location.

Our updated privacy policy is more specific with regard to the information we collect, how we use the information, how we share the information, and your rights to the information.

If you visit www.wholetomato.com or forums.wholetomato.com on or after May 25, 2018, you are agreeing to the terms of our updated privacy policy.

You do not need to take any action.

Visual Assist build 2270 is available

Exhibiting at the Game Developer Conference (GDC) in March gave us the rare opportunity to interact—face to face—with a lot of Visual Assist users. Those who visited our booth picked up tips and swag, and left behind terrific feedback. The interactions gave us a better understanding of how Visual Assist is used, and how we could improve an already great product. A few of the improvements are included in Visual Assist build 2270, which is now available.

Source Links, introduced last June, was upgraded in build 2270 to support previewing of files whose paths appear in source comments. When Source Links and its File Viewer plug-in are enabled, hover over a path to see a preview of the file’s content. Preview-able formats include HTML, XAML, RTF, text, and image formats such as png and jpg.

Right+Click any path for file-related options.

Find References (Shift+Alt+F) has always been faster and more feature-rich than the built-in equivalent. In build 2270, the feature’s dialog was tweaked to indicate the effect of the filtering toggles D, S, R, and M.

Right+Click in a results window for toggle meanings.

Build 2270 continues our suite of improvements for users of Unreal Engine 4 (UE4). In addition to better parsing and coloring, settings related to UE4 are now easily accessed on a new page in the options dialog of Visual Assist.

Finally, Code Inspection was moved out-of-process to reduce the memory footprint of Visual Assist, thereby reducing the likelihood of an out-of-memory crash of Visual Studio.

Build 2270 requires software maintenance through 2018.04.30.

Check out the complete list of what’s new in build 2270, enable the File Viewer plug-in for Source Links, learn to filter results of Find References, or download the installer.

Visit us at GDC 2018 in San Francisco

Whole Tomato Software will exhibit at the Game Developer Conference this week, March 21-23, in San Francisco. If you attend the expo, stop by booth 123 to see the latest features in Visual Assist, share your wishes for the product, and pick up some nifty swag.

Visual Assist build 2258 is available

Visual Assist build 2258 is the first of the new calendar year and evidence of a return to normalcy at Whole Tomato. Last year’s dealing with bugs in the Fall Creators Update was an unwelcome distraction.

Long-time users of Visual Assist know that Open File in Solution (OFIS) has been a mainstay of Visual Assist since the product’s inception. Yet, there seems always room for improvement in the feature. With build 2258, the OFIS dialog now accepts target character positions when specified with a line number. The improvement better accommodates copying of diagnostic locations from build logs directly into the dialog.

OFIS (Shift+Alt+O) also recognizes when the current solution is in one of many directories under a git root, and expands the domain of searchable files to all files under the root—not just those within the current solution. Use the Ctrl+D toggle in the dialog to show/hide the relevant files.

For those who set bookmarks or manage to-do’s using VA Hashtags, you can now navigate the tool window of hashtags even though focus is in the edit field. Use Up-, Down-, Left-, and Right-Arrow to navigate nodes, and Enter to open/close or jump to a location.

Also with build 2258, game developers with Unreal Engine 4 (UE4) get better parsing, italics for local engine installations, smarter Create Implementation, and enabling of support for UE4 via the options dialog of Visual Assist.

Build 2258.5, with its bug fix for the options dialog, requires software maintenance through 2018.03.06.

Build 2258 requires software maintenance through 2018.02.20.

Check out the complete list of what’s new in build 2258; learn about character position in OFIS, hashtags navigation, or support for UE4; or dispense with more reading and download the installer for build 2258.5.

Visual Assist build 2248 is available

Visual Assist build 2248 closes our dealing with recent bugs in Windows 10 and a problem with Visual Studio 2017. Prior posts in this blog describe the bugs and the workarounds, but the outcome of the ordeal is that if you use Windows 10—version 1703 or 1709—update to the latest build from Microsoft. And if you use Visual Studio 2017, update to build 15.5 of the IDE. Visual Assist operates as expected with the updates.

Find References, a staple of Visual Assist for more than a decade, was improved in build 2219 such that results designate, and can be filtered on, class creation/construction hits. Build 2248 extends the hits to include calls to CreateInstance and CoCreateInstance. Toggle the hits by pressing ‘c’ in a result window; see only the hits with the ‘d’, ‘r’, and ‘s’ toggles.

Code Inspection continues to mature in build 2248 with three new quality checks, all of which can be quick fixed:

  • Range-based loop variable can be a const reference
  • Local variable can be a const reference
  • Prefer transparent functor

With build 2248, game developers who use Unreal Engine 4 (UE4) get specifier completion for the UCLASS(), USTRUCT(), UFUNCTION(), and UPROPERTY() macros. If you develop with the engine, be sure to set the registry to make Visual Assist compatible with UE4. The registry setting enables the specifier completion as well as other UE4-specific behavior.

Build 2248 requires software maintenance through 2017.12.16.

Check out the complete list of what’s new in build 2248, learn about toggling within Find References, or download the installer.